On a mission to recover supplies from a lost squad of Santiago's soldiers - and with Waters and the Republican Guard hot on their heels - Hobbes encounters the three percenters, characters of Harsh Realm that were not meant to be created. The game designers of Harsh Realm had a three percent error rate which created dysfunctional, angry characters. Hobbes, Pinocchio and Florence soon find themselves captives of the three percenters posing as a group of pacifists.