Danger Mouse faces his toughest challenge ever as a mysterious super-villain releases all the villains from Arkwright and plots the end of our hero. Whilst Squawkencluck demonstrates her latest temperamental teleportation device - it can transport you anywhere but when you arrive you have no clothes and no memory - news reaches HQ of a mass escape from the Arkwright Asylum. Danger Mouse is worn down by fighting so many villains at the same time and when he is at his weakest a new super-villain reveals himself, Augustus P Crumhorn IV.