It's 1786, and Joseph Bloxham is a self-made man and something of a star in fashionable coffee-house society. Some though, like the sceptical Noakes, take a dim view of his shady business ethics. Bloxham has used his ill-gotten gains to buy the old Geap Manor, paying no heed to the warnings of Noakes and his friend Duncalfe, but when Bloxham starts to hear ghastly sounds in the newly-installed panelling of his drawing room it seems he might have more than just a mouse hiding in his wainscoting.